Jump to content

dr. snortthisperc

Senior Admin
  • Posts

    1,115
  • Joined

  • Last visited

  • Days Won

    83

Everything posted by dr. snortthisperc

  1. Staff app could definitely use some work. Your examples for RDM and NLR aren't actually examples, you're just telling us what the rule is. You've been around off and on for awhile, so I'm not really against the application, I'd just like to see you put more effort into the written questions. Fix up some typos, show us you're actually trying for Staff, and as long as you stay away from trouble there shouldn't be any issues.
  2. first person since new eco update, which turned 1b into 1m
  3. Circumstances aside, I'm sad to see you go 😞 hope to still see you on occasionally
  4. There are rules that aren't dealt with as often and sometimes newer staff have their own understanding of these rules, and unfortunately there are times where these go unchecked until situations like this. I think if there are enough topics to go over then a mandatory staff meeting could be very beneficial just to air out all of the small/subtle rule changes that the less active staff may have missed or maybe misunderstood, especially since the current staff team has proven to be invested and open to being corrected.
  5. No idea what the actual standing will be on this, but it doesn't seem to give any real benefit other than just being able to stay AFK on the server with crappy computers
  6. -64bit - Launches using 64bit branch -textmode - apparently runs the game in text mode only, meaning there's no graphics or interface to use -single_core - runs on a single CPU core -nojoy - disables joystick support -low - sets to run on low priority -nosound - this one is obvious -nod3d9ex - no idea what this one is. Apparently it isn't advised unless you're having issues -sw - no idea what this one is either -noshader/-noshaderapi - disables shaders -nopix - disables pixel shaders -novid - skips valve intro -nopreload - stops resources from loading on game start -nopreloadmodels - stops model files from being preloaded
  7. ignore him he just likes attention
  8. It's hard to appreciate how tedious it can be to make sweps and other things for Garry's Mod unless you've done it yourself; great job! Keep making funny things and working on different styled projects! Tons of great tutorials to help you advance your addons further
  9. nice name, very unique, where'd you come up with it?
  10. The Police Officer would have to actually attempt to stun and or damage you first. Them running around with one of their main sweps doesn't show intent of anything. Yes & no, anyone can say anything over voice chat but you can't always act on it. If a Police Officer simply says, "I'm gonna arrest you" that does not mean you have permission to gun them down; they still have to pose some sort of threat and sometimes words just aren't enough. All of these things together are usually enough to prove intent, but each alone aren't a good enough reason except for the last. Swinging a stun stick at close proximity (where the only possible target is you) does show intent of arrest. Going off of the scenario you described, it's very hard to say it's "obvious" that the player was about to arrest you. If they were smack dab in your face, then maybe you could say that's what they were going to do, but at the end of the day there was nothing done to 100% confirm they were going to arrest you; giving you no right to kill them. If the Police Officer is actively swinging his stun stick, shooting & reloading his taser and following you for a suspiciously long time then these are all things you can clip to show their intentions. The rule isn't made so that a player can stand still, let a police officer walk towards him and then the player guns him down for it. It's there so that if you're attempting to escape from the Police Officer & the Officer won't give up on the chase then you can attempt to defend yourself.
×
×
  • Create New...
Reach out for any assistance, if you cannot find a method of communication here reach out on the Forums. Email - [email protected]