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Jouaram_steam

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Posts posted by Jouaram_steam

  1. Gambling will stay either small amounts or player-to-player like coinflip to avoid mass inflation in the economy which is guaranteed when using things such as the blackjack, roulette, poker tables. 

  2. When I first started making this DarkRP server and I made the prostitue system, I had a terrorist system that functioned by typing /terror as any job and if your cooldown is available (1 hour) then you will become a terrorist and everyone will get a notification that a terror attack is active and to get inside, the terrorist had 5 minutes to cause as much terror as they can before they blew up. 

    I think the system I had can be used on the server considering it's got hard restrictions and a lot more functionality than most servers that just have the 'Terrorist Job' and call it a day. 

    Expect to see a test run of this at some point.

  3. I think it's okay for now, I know it rolls around but I feel like it makes sense.

    If it gets stuck anywhere/not usable then I'll change the model but from what I have tested it just rolls around and moves more than the others which is warranted by the massive price on it. 

  4. The level up system originally was a test to see how well it performs and if there were any issues with it long-term, so I removed all the level up perks incase I ever had to remove the level up system it'd ease the blow on players who had levels. 

    I am actually running into a lot of issues with the levelling system which might sound crippling to some who have farmed way more levels than I expected, but I am trying to find workarounds for the issues.

    If I can 100% confidently say that the level up system does everything I need and works good then the rewards will be put in.

  5. I feel like printers being worse makes jobs that require effort such as meth head, weed grower and hobo feel more rewarding as their output is massive compared to the printers which require 0 effort. 

    I will look over them and make sure they're at least 'viable' but don't expect them to be monster money makers.

  6. I agree that they're a massive minge tool and are not logged, I have now made left click stuns log and warrant you killing the player; this should stop the loophole of cops spamming stunsticks on you, you killing them and then staff not seeing any damage from them in logs.

    If this doesn't help fix the issue I will add a cooldown between stunsticks but I don't want them to feel gross.

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