Jouaram Posted May 12, 2022 Share Posted May 12, 2022 Aether Network Rule Updates All rule updates and changes can be found as responses to this post. Got questions about any of the rules or rule changes? Reach out on Discord in a Support ticket. 1 2 Link to comment Share on other sites More sharing options...
Jouaram Posted June 3, 2023 Author Share Posted June 3, 2023 Updated Rules: (Police Department) Your main entrance cannot be the sewer grate. -> Your main entrance cannot be PD vents. (Building Rules) You cannot have any cancer/painful to look at materials. (Building Rules) Bank and PD can utilize as many keypads as the tool lets them. 2 1 Link to comment Share on other sites More sharing options...
Jouaram Posted June 5, 2023 Author Share Posted June 5, 2023 Updated Rules: (Wardrobe) Wardrobe Your models chosen cannot break any of the default rules including NSFW/Racism/Political or anything in-between. Models that are overly sexual or include nudity fall into the NSFW category. Models that show characters or people who are controversial may fall into the racism/political categories. You cannot have invisible or hard to see models. You cannot have overly large or invasive/annoying models that obstruct other players gameplay. You cannot have small models intended to abuse hitboxes, this is mostly a problem in bases and is a case-by-case basis. If you break any of the wardrobe rules you may be subject to punishment and possibly a blacklist from the entire addon. 1 1 Link to comment Share on other sites More sharing options...
Jouaram Posted June 7, 2023 Author Share Posted June 7, 2023 Updated Rules: (RP Only, KOS Signs and Building Sign Rules) If you are building somewhere other than a ownable base then you cannot have a KOS sign and can only KOS players for raiding your building. 1 Link to comment Share on other sites More sharing options...
Jouaram Posted July 18, 2023 Author Share Posted July 18, 2023 Changed: Bases that have dedicated areas to damage players from must allow raiders to damage the baser. You must have your shoulders and above visible when damaging raiders and raiders must have their shoulders and above visible when damaging basers. To Bases that have dedicated areas to damage players from must allow raiders to damage the baser. You must have your shoulders and above visible and damageable when damaging raiders and raiders must have their shoulders and above visible and damageable when damaging basers. 1 1 Link to comment Share on other sites More sharing options...
Jouaram Posted August 29, 2023 Author Share Posted August 29, 2023 Updated Kidnapping Rules: Kidnapping Rules Hostages can be kept for up to 10 minutes, after the 10 minutes the hostage will be executed if not set free. You cannot force players into uncomfortable situations whilst kidnapped, in-game RP is allowed but if you are kidnapping players to make them miserable Staff may remove the player from your base or the player may suicide. If a kidnap victim feels they have been kidnapped for the purpose of getting them intentionally stuck or left with no gameplay interaction they can choose to suicide, if the kidnapper feels this was unfair/invalid they can call a sit. 1 1 Link to comment Share on other sites More sharing options...
Jouaram Posted November 24, 2023 Author Share Posted November 24, 2023 Updated Raiding Rules: Raiding Rules Once a raid has been initiated neither raiders nor basers can use their tool gun, spawn props or remove props. 1 Link to comment Share on other sites More sharing options...
Jouaram Posted January 30 Author Share Posted January 30 Updated Raiding Rules: Raiding Rules Raidables must be reachable by all raid tools at all times, for example you cannot have raidable's phys-gunned to be unreachable by raid sticks. 1 1 1 Link to comment Share on other sites More sharing options...
Jouaram Posted January 30 Author Share Posted January 30 Updated Basic Rules: Basic Rules Exploiting any game mechanics is strictly forbidden in all cases, if you find something that appears to be bugged/broken or over-tuned you should bring it up to a higher-up, abusing these systems will result in punishments on a case-by-case basis depending on damage done and benefits gained. 1 1 1 1 Link to comment Share on other sites More sharing options...
Jouaram Posted February 2 Author Share Posted February 2 Updated Basing Rules: Basing Rules If building in the street there must be a clear accessible way to get past the base, this also applies if building in any type of tunnel or map shortcut that is not a dead-end. This rule was edited just to specify not being able to block the walk-way tunnels such as the ones near beach. 1 Link to comment Share on other sites More sharing options...
Jouaram Posted February 11 Author Share Posted February 11 Updated Raiding Rules: Raiding Rules During a raid neither the raider or the baser can switch jobs. The baser doing so is considered the same as rejoining to avoid raid and the raider doing so is a fail raid. 1 2 1 Link to comment Share on other sites More sharing options...
Jouaram Posted March 19 Author Share Posted March 19 Updated Building Rules: Building Rules Your base must be a clear and accessible path with no movement restrictions or forced crouching. Players should be able to do a full jump in every area that the base owner has control over (rare world exceptions such as doorways, window-ways etc). Movement restrictions also include drop, trap and maze bases. 1 Link to comment Share on other sites More sharing options...
Jouaram Posted March 28 Author Share Posted March 28 Updated Wardrobe Rules: Wardrobe Rules Your models chosen cannot break any of the default rules including NSFW/Racism/Political or anything in-between. Models that are overly inappropriate or showing underwear fall into the NSFW category. Models that have been flagged as 'Nudity or Sexual Content' by Steam cannot be used. 1 4 Link to comment Share on other sites More sharing options...
Jouaram Posted March 30 Author Share Posted March 30 Updated Advert Rules: Advert Rules Adverts used for gameplay (PD Raids, Bank Raids, Raids) must be the first words posted in the advert. All in-game adverts are considered RP and can be acted upon, including raid adverts. Adverts used for raids/warns cannot be colored in any way. 1 Link to comment Share on other sites More sharing options...
Jouaram Posted April 14 Author Share Posted April 14 Updated Advert Rules: Advert Rules Adverts used for gameplay (PD Raids, Bank Raids, Raids) must be the first words posted in the advert. All in-game adverts are considered RP and can be acted upon, including raid adverts. Adverts used for raids/warns cannot be colored in any way and cannot have any extra text or symbols. 3 3 1 1 Link to comment Share on other sites More sharing options...
Jouaram Posted May 8 Author Share Posted May 8 Updated Police Department Rules: Police Department Rules Illegal activity must be followed by an arrest unless the player is wanted or raiding, you can fast-wanted a player by right clicking with the nightstick whilst looking at them. If the player is wanted or raiding you can KOS them or arrest them. 2 3 Link to comment Share on other sites More sharing options...
Jouaram Posted May 24 Author Share Posted May 24 Updated Building Rules: Building Rules All jobs (With the exception of mob jobs) can build 1 raidable base and 1 RP-Only base per party. For Police the PD counts as their raidable base, for Bankers the Bank counts as their raidable base. Bank and PD can utilize as many keypads as the tool lets them. RP-Only bases can be built anywhere other than sidewalks. If building in the street there must be a clear accessible way to get past the base, this also applies if building in any type of tunnel or map shortcut that is not a dead-end. Raidable bases can be made anywhere other than on or above the street, sidewalk, sewer walkways or fountain. The only exception to building on the sidewalk is to create rooftop access, decorative non-obstructive props or if utilizing mob-based jobs (see below). Mob-based jobs such as Russians and Italians can own up to 4 bases as long as they have at least 5 players actively basing and using the job, each base owned have their own separate keypad/door limit. These mob mega-bases can utilize building on sidewalks as long as they own the property of where they are building and it does not block off any part of the map or public entities. 4 Link to comment Share on other sites More sharing options...
Jouaram Posted May 24 Author Share Posted May 24 Updated Basic Rules: Basic Rules NLR (New Life Rule) restricts you from interacting with the player(s) who caused your previous in-game death for 3 minutes from your death. After being killed by another player the gameplay situation between you ends. If you die defending a base you cannot defend that base or enter the base until NLR is over. Hits do not apply NLR and the victim can return immediately. 1 1 Link to comment Share on other sites More sharing options...
Jouaram Posted June 10 Author Share Posted June 10 Updated Kidnapping Rules: Kidnapping Rules The maximum ransom you can demand is $5,000,000. -> The maximum ransom you can demand is $12,500,000. 1 1 1 Link to comment Share on other sites More sharing options...
Jouaram Posted July 22 Author Share Posted July 22 Updated Party Rules: Party Rules Party members cannot raid or steal from other party members. PD and Bank jobs are considered 'in a party' - if you switch off a PD job you must wait the timer below before raiding PD and if you switch off a Bank job you must wait the timer before raiding Bank. After leaving or being kicked from a party there is a 15 minute cooldown before being able to raid the party’s base. If you remove a player from your party you must give them their raidables. 1 1 Link to comment Share on other sites More sharing options...
Jouaram Posted August 8 Author Share Posted August 8 Updated various rules: Basic Rules Cheating, exploiting and scamming are strictly disallowed. Abusing exploits will result in a punishment equal to the damage done to the server through said exploit. Using Macros and/or auto clickers is considered cheating unless given permission in rare scenarios. Suiciding to avoid gameplay, rejoining to avoid raid or anything that ruins gameplay between players intentionally is considered FailRP. If players steal your items inside of a building you can KOS them, if you are intentionally getting players to steal items to KOS them this is baiting and would be considered RDM. Items in public are up for grabs and cannot be defended. Kidnapping Rules Hostages can be kept for up to 10 minutes, after the 10 minutes the hostage will be executed if not set free. Kidnappers must offer a valid ransom to kidnapped players if they are left alone for any amount of time. If you choose to pay the ransom the gameplay between you and the kidnapper ends. Killing a kidnapped player to free them is considered FailRP. The maximum ransom you can demand is $25,000,000. Police Department Rules Builds for the PD must stay within the PD. Your main entrance cannot be PD vents. The PD lobby and Bail NPC must be accessible at all times. If you choose to have paid keypad doors in the jail cells these are considered paying bail and you must have at least 1 cop or lawyer near the cells at all times ready to free players who pay the bail. Mayor Rules Laws you create CAN: Create interactive gameplay that make players want to avoid breaking laws. Encourage players to purchase gun licenses and passes to avoid certain laws. Have punishments that are not just AOS such as fines (up to $10m resulting in arrest if refusing to pay the fine), stun stick/beatings and any other form of punishment that is reasonable and within the rules. Restrict players from going to certain locations as long as the locations are avoidable from multiple ways and cannot be vague.(An example would be 'Players caught in the sewers will be arrested due to an ongoing drug bust') Laws you create CANNOT: Contradict the default laws of the land. Be laws against things players have no control or choice over. Laws should only be for things that players choose to do and risk being arrested for. Have unreasonable punishments for the laws broken. Bait and encourage instant-arrest gameplay to fill up jail cells with little to no gameplay addition. Restrict weapons that are not flagged as dangerous. Enforce KOS without the player being an active danger to a players life or wanted. Lockdowns can be created with a valid reason, after you lockdown you should announce the reason in advert. Abbreviations RDM - (Random Deathmatch) occurs if you damage or kill another player without a valid reason from your current in-game life. NLR - (New Life Rule) restricts you from interacting with the player(s) who caused your previous in-game death for 3 minutes from your death. FailRP - (Fail Roleplay) this disallows you from committing acts that ruin the flow of gameplay without a valid reason. KOS - (Kill on Sight) this is an action that can be used in certain circumstances, example would be cops being able to KOS wanted criminals or players being able to KOS people who walk past their KOS sign. AOS - (Arrest on Sight) certain crime makes you arrestable on sight from cops. NiTRP - (No Intent To Roleplay) this relates to players who are not participating in gameplay whatsoever whilst actively trying to ruin other players time on the server. RP Only - (Roleplay Only) this is placed with signs that means you cannot raid the base due it not having anything of value inside and only wanting to 'roleplay'. WW - (Written Warning) these are usually the first punishment given to players from Staff when a rule is broken, this is a formal warning to let you know that you broke a rule and to avoid doing it again. RIS - (Resolved in Sit) Staff can decide in a sit that the rule broken was 100% accidental and use a RIS warning to log that the sit happened but with no punishment, these do not count towards any future punishments. PD - (Police Department) the building where Police reside. 2 1 Link to comment Share on other sites More sharing options...
Jouaram Posted Tuesday at 10:43 PM Author Share Posted Tuesday at 10:43 PM Updated Kidnapping Rules Kidnapping Rules Dragging a player through your own KOS sign does not allow you to kill them unless they break out of their restraints. Link to comment Share on other sites More sharing options...
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