Jump to content

Posu

Aether Member
  • Posts

    26
  • Joined

  • Last visited

Posts posted by Posu

  1. 13 minutes ago, Arestios said:

    The reason no one will sell AB is because it's too tied with in game cash and in game cash keeps losing value, we are separating the tie the two currencies have, ab shouldn't be a currency farmed as much as in game cash, rn everyone has the same rate to make ab with the max prestige, which takes some work to get to, which is intended, the day we make AB grindable as in game cash, it'll be just as useless as in game cash is right now, the state that ab is at right now is perfect in my eyes, everyone has the chance to make the same amount passively, no one can abuse it, which is what we dont need, and killing two birds with one stone, this will also give in game cash more value, the fact that they aren't one tied currency

    I see zero way limiting ab will make cash more valuable if the odds are still massively worse in comparison.(make the crates have similar chances like in the past when money was worth something!) This change ONLY harms the active playerbase that does not want to spend money and WILL turn newer players away because of how obviously p2w it is. Also people do not have the same chances currently with how it is setup because anyone who pays for ab now will have WAY higher chances for items compared to people who afk for it.

    • Like 1
    • Suspicious 1
  2. +1 I completely agree with brd but i do also want to add a bit onto this.


         This is an issue that has come up and gone away for the past 7-8 months and it had gotten better based on what i had seen when i came back to playing just over a week ago. I really cannot understand why anything was changed as crate prices seemed fair for both people farming ab and people spending ab comparatively to how it was in the past. This also exemplifies the problem of AB only crates, Items, etc. even more so retroactively which makes the only viable way of getting AB is afking and not the direction we should be going with player retention. People playing the game more actively and feeling like they can farm AB directly leads to more in game player presence and more irl sales of literally anything on the store. (To add onto this tangent, the reason the most popular games get you playing and KEEP you playing is because it's the largest factor in sales of microtransactions across the board.) The actual easiest fix is just to revert the wheel but if you want to fix the problem at its core you will have to add an ingame way to farm AB NOT AFKThis particular topic i am very willing to go further into to explain exactly why this is awful for the long term health of the server and players on the server so feel free to counter any point I've made.

    • Like 1
  3. In-Game Name: Posu

    SteamID: STEAM_0:1:160549368

    Player/Staff You Are Reporting's Name: Stoned cat

    Is This Complaint For A Staff Member Or Player?: Player

    Reason For Complaint: He is fail raiding by doing damage through props with weapons.
    You must have your shoulders and above visible and damageable when damaging raiders and raiders must have their shoulders and above visible and damageable when damaging basers

     

  4. 47 minutes ago, Emiy said:

    I enjoy having the surrender bind for when it comes to times i do use it so i myself wouldn't want it completely removed however though if it's possible i agree that it should be made able to turn it off or able to change the keybind for it to another / both 

    Half +1

    Yeah I mainly just want a way to unbind / rebind it to a different key as j is directly in between all of my other binds.

  5. AetherNetwork Suggestion

    Suggestion: Remove the surrender keybind (j) / addon

    Media/Screenshots/Videosimage.pngimage.png

    How will this improve the quality of Aether?I've never once seen someone use this and I constantly accidentally hit it because i use binds across my entire keyboard. There's also no way of unbinding it to prevent the issue of accidentally hitting it and not being able to fight back. (I want more bind space please lord i need more bind space)

  6. AetherNetwork Player/Staff Complaint

    In-Game NamePosu

    SteamIDSTEAM_0:1:160549368

    Player/Staff You Are Reporting's Name: "Businesss Pussy" (Fake) | STEAM_0:0:580532201

    Is This Complaint For A Staff Member Or Player?: Player

    Reason For Complaintimage.png

                                           image.png

                                           image.png

                                           image.png

                                           image.png.ba89154dc08585bbe40b0a0151f12c04.png Has way more than enough time to know he can't do this.

    • Dizzy 1
    • Surprised 1
  7. Suggestion: Introduce a time requirement to play Pd jobs

    Media/Screenshots/Videos:
    image.pngimage.png

    How will this improve the quality of Aether?: It's annoying when people join the server for the very first time and can Rda / Rdm instantly just by swapping to pd. The time requirement should be 2 hours minimum if not 6 hours because any player who is actually trying to play the server should easily be able to reach that time and it would prevent people like this guy from just joining to Rdm.

    • Like 3
    • Hm? 1
×
×
  • Create New...
Reach out for any assistance, if you cannot find a method of communication here reach out on the Forums. Email - [email protected]