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Posts posted by BigBoy
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On 3/9/2024 at 10:11 AM, Jouaram said:
can you compare it to anything else that is intended/advertised as a boss weapon?
On 3/9/2024 at 8:54 AM, Jouaram said:A big reason why this wasn't 'as much' as the others is because it is the only directly-purchasable boss-killer SWEP so tons of people have/had it and for a decently cheap price compared to crate alternatives. Maybe it can be buffed I'm not sure yet I'd like to see other comments but this was the reasoning for the lower damage.
I've had this zombie slayer up for a couple of days, and it has still yet to sell for what I would consider less than what I have sold a helselinger for previously. I just don't really see it being the "cheaper alternative" because of how long zombie slayer was in crate for & magic vaporizer is still in crate.
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Magic Vaporizer Price (Still Obtainable)
Zombie Slayer Price
While they are a bit more pricey, I don't think they are much higher that what Helslinger can sell for now (Just sold one for 275k AB + 700m). Also one way I was hoping it could be changed is to make the explosion on it an attachment(if possible), that way it can be used along side the zombie slayer and other melee items people want to use.
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26 minutes ago, Jouaram said:
A big reason why this wasn't 'as much' as the others is because it is the only directly-purchasable boss-killer SWEP so tons of people have/had it and for a decently cheap price compared to crate alternatives.
While yes it was the only directly-purchasable boss killing SWEP, it had cost at least 200k AB at the time, the saints spike however was out of a free crate during the Christmas event and had a 17% of dropping out of that crate. Now while the saint's spike isn't directly a boss killing item, it does a great job at it if not better than the helslinger.
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Suggestion: Buff Helslinger/Some of the lesser used limiteds
Link To Relevant Addons: Yes
Media/Screenshots/Videos:
How will this improve the quality of Aether?: I feel like some of the limiteds with fewer quantity/less talked about kind of get left in the dust. I'm hoping that with this some of these limiteds will feel like less of an expensive paper weight or just for looks/fun. The Helslinger feels like it falls really far behind any other way of killing bosses & NPC's and overall just isn't great to use. My thoughts on how this could be changed is: Increase mag capacity, Increase damage upon impact to npcs & bosses, or make the explosion on it an attachment (I killed 6 people the last time I used it)
P.S: I know that looks like a lot of damage but, Saint's spike, magic vaporizer and Zombie slayer all do more dps.
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-1 Even as someone who plays bank for the majority of my money I can’t +1 this. Bank is super good for money as is, and adding that would just be silly.
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+1 I’ve had numerous interactions with you in the past, always super chill.
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+1 Would be a nice change
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I hope everything gets better for ya pal. You will be missed while you're gone, hope to see you back soon!
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-1 How dare he accidentally damage you through a window you can’t normally shoot through!?!?
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Suggestion: Make it so taxes don't reset every time there is another mayor?
Link To Relevant Addons: The mayor one
How will this improve the quality of Aether?: This will improve the ease of use for mayor, as every time you get re-elected the taxes get set back to 50 and you have to go through and hit 1 & enter another 500 times
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-1 OMG?!?!?!
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I've only had a couple of interactions with you personally but you seem like a decent person
+1
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Suggestion: Make it so when you change off a job that makes you small it respawns you like Bank & PD do
Link To Relevant Addons: IDK, however you make people smaller?
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How will this improve the quality of Aether?: I think its silly to have a rule around people switching from dwarf to thief inside of bases when you could stop it at its source. I feel like this would just help give people who use bases like mine a little more peace of mind when it comes to not getting raid in an illegitimate way.
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+1 Bank raids me😭
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+1 You’ve been extremely nice ever since I’ve met you, and extremely welcoming to anyone and everyone. I think that if anyone deserves a chance at staff it’s you.
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+1 I’ve always had great interactions with you, I could see you being a good staff member. Good luck!
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3 hours ago, Jouaram said:
I think its definitely too soon to make this post but I'll leave it up for discussions sake, hopefully you were aware that prices change live and can vary from 1x all the way up to 3x, each plant have different prices and are not all equal, you are unraidable, you can plant up to 18 seeds at a time.
You stated 'i shouldnt have to do that to keep up with weed' but you have to think about players who actually love to do as much as they can who will make far too much money if it's buffed and 18 plots are making way too much (which would likely be the case here).
From testing on the test-server the average money per hour was around 90m and that was with all prices averaging around the middle-ground, so it is definitely not bad unless something has gone wrong with the math, although it appears correct from what I can see.
While I do think that some of your points here are valid, I think that there need to be changes. From the little testing that I did, in about 5 minutes I was able to make 10.78m from just the pot plants alone as Russian Gangster, and in the same time I made 12.6m with ALL 18 plants selling lettuce at a midrange price. I feel like the difference is just not enough to make all the work you have to do to keep the farm going worth it. I also did a test just to see what the printers would add for russian gangster while in bank. With only the Tier 1 - 4 printers in there I made an extra 2.7m making the Russian Gangster earn more in the 5 minute time span.
P.S if you would like for me to show you how I did my testing I can, and please keep in mind these were fresh plots that had 100% water so no watering was needed.
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+1 A great staff member!
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AetherNetwork Suggestion
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Suggestion: Buff Farming Please
Link To Relevant Addons: The Farming Addon?
Media/Screenshots/Videos:
How will this improve the quality of Aether?: The new farming job seems really tedious for how much money you make, from having to water the crops every 5 minutes and it taking forever, to the money just not being all that great. I think that the farming job could use some buffs to either how much money you make, or how much maintenance it takes to keep the farm going. I like that the job requires you to be active in order for you to make money, I just feel like you should be fairly compensated for how much work you do.
Some things that I think could help improve the feel of Farmer: Make the watering can not have to be bought in the F4 menu every time you run out (Pretty much after you refill one plant), Add printers to their spawn menu, buff the amount of money you make?
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-1 I can see this causing problems with money making jobs trying to help defend
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+1 I need to know how many frosty sabers there are
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+1 never had a bad interaction with you, you seem like an overall good dude. I think you deserve a shot on the staff team!
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-1 wouldn’t admit you hack into accounts on your ban appeal next time!
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Make it so dangerous weapons outline overrides faction outlines/make faction outlines work better
in Suggestions [DENIED]
Posted · Edited by BigBoy
This clip was a very un-fun experience
AetherNetwork Suggestion
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Only post 1 suggestion per post.
Suggestion: Make it so dangerous weapons outline overrides faction outlines/make faction outlines work better
Link To Relevant Addons: Yes
Media/Screenshots/Videos: (Screenshot of clanmate with dangerous weapon out while PD member)
How will this improve the quality of Aether?: I think this would make it easier to tell who you should and shouldn't arrest as a PD member, and make it so other members actually pop up on it. Also would be really cool if you could make it an optional thing.
(I died because you can now throw grenades through one ways, and he could see me though the one way)