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Posts
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Posts posted by Jouaram
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Banker is good money-wise but more mechanics will likely be added to it down the line.
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They're super afk jobs that some will pick up if they really want the easy money but if it's not enough and they want to play other active jobs thats probably healthier for the server - although you are always free to pay out of pocket to incentivize more bank guards.
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This is not an issue with how easy it is for Staff to get in trouble if they abuse this, there have not been any recent issues with this to my knowledge outside of very rare scenarios which also get attention to them and dealt with.
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If players are holding banker and not doing the job, report them to staff to get them demoted - if a staff member is holding banker and not doing their job report them on the Forums for breaking job rules.
There are rarely any other jobs that get held/sold for money but if I see it as a more common issue something might be put in place.
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If you would like certain props unrestricted I can look into them, but if they're restricted its highly likely they're either super mingey/big or can cause real issues for the server. Even if players don't intentionally cause issues with these props/tools they should stay restricted. I think your idea would be good if most things that can be unrestricted weren't already unrestricted. Thanks for the suggestion.
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The SWEP already has a long per-player CD but I do understand some people want it to be more engaging which I can agree with. The idea about RNG chances to struggle out + cops/detectives seeing kidnapped players on the map both sound like good additions rather than the rules stated.
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They're super afk jobs that some will pick up if they really want the easy money but if it's not enough and they want to play other active jobs thats probably healthier for the server - although you are always free to pay out of pocket to incentivize more bank guards.
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I think the people +1ing this are the sickos that hug people at the worst times, the hug swep does not need a buff/reduction in cd.
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Half the money is quite a lot, 20-25% is more reasonable and less abusable. I'll see what can be done.
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Disconnected players entities now removed after 60 seconds, the timer is kind of low but it might help some scenarios where you get to the entities then they leave.
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Very creepy rock but we will see.
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In its current state not that many use it but it was tweaked a bit, I think if it had more clip size and slightly more accuracy it could be good.
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Maybe? We'll see.
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I'll need to be careful with this to not scare off newer players but I do think it needs a buff.
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When raiding and I don't have any it is very annoying but that is the purpose of it so that you some-what carefully choose which base to plow through rather than using it on every single base even if it's tiny.
Thanks for the suggestion but this will stay.
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Bankers get enough tbh.
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Yeah this makes sense, added to the list.
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Still gonna deny this for the same reasons as before, even though older players feel this is pointless late-game/when prestiging it is necessary for XP methods, XP orbs etc to not be way too OP in the early levels.
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I would love this but due to the way the unbox works it's not possible at this time, I could change the rarity of all cosmetics to 'cosmetic' but then they would lose limited status etc. I do not think this is the move to make. Thanks for the suggestion.
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A unique ability for it can be good but the damage itself is very decent for how easy it is to hit players. I'll see what can be added.
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It can use a buff, sure. Added to the list.
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From another suggestion the full jump was added to the rules.
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This is kind of iffy to do but we'll see what can be done.
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This is a necessary idea to be added and will be in the future. Thanks for the suggestion.
Look into re-enabling constraints
in Suggestions [DENIED]
Posted
The server is extremely generous in terms of props, tools given and the ones restricted can cause issues and will not be available at this time.