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Dildozer1

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Posts posted by Dildozer1

  1. Money doesn't really matter. Aether is to the point of Ret where myself and others would not accept any form of cash payment because those with rare perms don't want money. They want other perms. And the market is so inflated that the cash is worthless for the most part.

     

    What you need is better item circulation. People have no reason to circulate the perms and the rare perms become extinct.

     

    With a wipe you can have different items to go for each wipe with a different way of obtaining them. And lasting multiple months is more than enough to feel accomplished with them. It's not only something Ret/Aether needed/needs but it would be unique and set your server apart from others.

     

     

    With me personally, I came back last week and was excited to get back into it but became very quickly bored with the feeling of "What am I grinding for? There's nothing I event want and anything I could get everyone already has..."

    As someone who grinded all the time on ret for perms and custom printers, there's just nothing to work towards. No rare items that feel accomplishing to get. Circulate new perms in new ways and make it fun/exciting. A wipe would be good for the server but I know you wouldn't do it.

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  2. 7 minutes ago, Jouaram said:

    This would keep things fresh for the small amount of players that would still be playing after everyone that worked towards their items and money leaves the server to find one that doesn't wipe.

    Not necessarily. Other servers have way better economy management than aether so they don't have to. On your server in less than a month 1 mil became chump change

  3. Money shouldn't be the only thing wiped. Perms and money should both be wiped like every 3 months. Put new perms in circulation with new ways to make money each wipe. Different metas, different items, different incentives, different econs. Maybe one wipe $100,000 is a good amount of money and maybe in a different wipe $1,000,000 is what is considered a good amount of money.

     

    This is something many people wanted for ret and likely want for Aether as well. It's boring when the same half dozen people get all perms then stop playing the server. Start wiping every 2-3 months everyones perms and money and let them have a different experience to keep it interesting and balanced

  4. 19 hours ago, ImmortalxReaper said:

    The reason spam chat with these types of messages is two things:

    • Basing is still pretty overpowered compared to raiders, so no one wants to raid.
    • The reward for successfully raiding a base is low in most cases.

    Agreed 1,000% anytime I say raiding is unfun, defenders are overpowered, and It's extremely unbalanced people scream bloody murder because they like sitting in OP bases rather than implementing actual raids

  5. -1 as Jouaram said, I've been building for like 8 years and moving the tools around would fuck with me a lot. The argument could be made that after a while people will adjust to it, but if we're the only server doing this, if they're switching between servers they'll never adjust. 

     

    Good idea on paper but considering how long people have been playing I can't see people liking the change

  6. 33 minutes ago, TangoDown said:

    Flip side Small areas are impossible to defend, Large areas are hard to defend unless you have 100 props So if you are defending if you only have 60 props you are SOL cus lack of props means blow torch, if you are in a small area emp bomb hits all fading doors and they are in.

    Nah it doesn't matter how many props you have, It depends solely on how you build your base. I've made and seen crazy overpowered bases ranging from any amount of props. It's not hard at all

     

    On ret and aether I rarely have gotten successfully raided and I have a multitude of dupes and switch around buildings that vary in size. It's really not hard to defend you have every advantage known to man. You can literally choose when you can and can't take damage from the enemy

  7. Raiding is extremely unfun and unbalanced. Honestly on Aether I don't even bother raiding. Even if I'm a cop and they have illegals. It's just not fun and there's no point. When I try raiding I either get spammed by gas and nitro grenades or they use some stupid OP build. Basing on Ret was 1000x more balanced and fun. Now It's so insanely defense sided that attacking isn't fun whatsoever

  8. Any proof at all?

     

    And from you're statement you admitted to be uncooperative so I think based on what you said happened, a kick was still warranted. If he asked you multiple times and you weren't complying kicking was probably justified. 

    5 minutes ago, Queef Sniffer said:

    I demand this staff to be punished or a sincere apology to be given.

    This is a pretty weird perspective on the situation, do you have personal issues with this staff member?

  9. It's the same Halloween event as Ret. They're meant to be extremely rare. It's the exact same as last time where candy was very hard to get and you have to grind non stop all day every day to get even just one of the good items as a reward.

     

    My assumption is that just like last time he will also add candy as a purchasable item from the donation store towards the end of the event. He made lets just say, very very good money from people all buying candy from the donation store to get the items. With how much I personally witnessed get purchased, my guess is in the low thousands from this one event.

     

    Less people needing to buy the candy from the store = less revenue so I doubt he'd do it. Not smart to from his standpoint honestly. It worked insanely well for him last time when we made the same suggestions of making candy easier to acquire. He didn't make candy easier to get then and it was more revenue because of it. Can't imagine he'd throw that all away this time around.

  10. 1 hour ago, ImmortalxReaper said:

    To help save performance, make it so only select people have access to wardrobe. (like me)

    😈

    You're part of the reason it got removed, Jouaram had said at some point people constantly complained about all the weeb/anime models lol

    • Haha 1
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  11. On 9/23/2021 at 9:53 PM, TangoDown said:

    I mean Bank too 9/10 its going to be impossible to get a hit on a banker or bank guard. But +1 on the OP

    Nah, this should stay for good RP. Hitmen trying to break into a bank to complete a hit should definitely happen. Just charge a large amount of money for it you're taking a high risk hit. /changehitprice

  12. Maybe an alternative could be making all of those jobs on the same timer. Be a good boy/girl for a few hours and you unlock the extra content. People who MRDM are probably not gonna wait 3 hours just to get banned. Some will, but it will reduce the amount

  13. Your initiating a raid answer is wrong, I would review the MOTD for that.

    Also your scenario questions, you mention immediately jumping the gun on muting or jailing people. Especially for the uncooperative question you immediately said you would mute them. A lot of times, people will calm down as long as you treat them with respect. Escalating a situation when it is not absolutely necessary will multiply your number of hostile sits by a lot. Most of  your sits will be people very angry and only getting angrier / more upset because you are escalating. Just try to have some patience with people and talk to them. 

  14. +/-

    +Great application for the most part, you can tell effort was put into it and I like most of your answers (great answers for scenario questions)

    +Seems like someone who could be sculpted into a great staff member

    -I haven’t interacted with you much as you’re fairly new

    -get your forum and discord activity up

    -if you’re coming from staffing on FiveM, I can definitely see you beIng too strict as an issue to start but that can be fixed with mentorship. 

  15. 8 minutes ago, Danny_Mcflurry said:

    But its exactly like the Nade launcher Just a melee.

    So for the record, I believe the nade launcher is insanely overpowered and needs to be nerfed alongside the bat. However, they are still different.

     

    Nade launcher is AOE, Not permanent meaning you lose it after dying, it is ranged, and also can not be used while sprinting (bat can be used while sprinting)

     

    The fact that you just compared a permanent item to a legendary item you lose on death saying they are exactly the same, just proved in its entirety why it desperately needs a nerf. 

     

     

    When introduced with permanent weapons, I have always told Jouaram that any permanent weapons should 100% be introduced as reskins of temporary existing weapons. For example, this would mean making the bat have the same stats as a knife. This would make it so instead of being overpowered, it is just a cosmetic reskin to flex but can still be used just as well as any other melee. Rather than being top tier with nothing else being able to compete.

    (This was a massive issue in Ret and we're falling right back into that hole with these tf2 items)

     

    Simple nerf: Give it the same stats as a knife so that it isn't way above its weapon class with nothing even coming close to it.

     

    Alternative nerf: Make it swing much slower so that missing your target is much less forgiving. Rather than speed drugging and going ape mode endlessly swinging the bat hoping you hit something.

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