Jump to content
  • Who's Online   0 Members, 0 Anonymous, 59 Guests (See full list)

    • There are no registered users currently online
  • Topics

  • Posts

    • Thank you for sharing your perspective. After analyzing the points presented, my conclusion is that the current rules should remain unchanged. While the idea of finding a “middle ground” sounds reasonable in theory, changes like these often create more problems than they solve. The current restrictions exist for a reason: they prevent situations where certain playstyles become too dominant or frustrating for everyone else. Adjusting raiding tools or rooftop basing rules could easily create new balance issues that are harder to fix than the original problem. What may seem like “more creativity” for one group can quickly become an unfair advantage for another. I understand the argument that raiding can feel static and that players want more options, but not every limitation is a problem that needs to be solved. Sometimes restrictions are what keep gameplay consistent and prevent the server from becoming a constant cycle of rule changes trying to fix the consequences of previous changes. Regarding rooftop bases, the current limitations are also important because they avoid returning to situations where bases become overly defensive, difficult to approach, or annoying to raid. Expanding those rules would likely bring back many of the same issues that caused restrictions in the first place. In conclusion, while the discussion is appreciated, the safest and most balanced approach is to keep the rules as they are. The risks of changing them outweigh the potential benefits, and maintaining stability should take priority over adding more complexity.
    • I agree with the base building rules and restrictions it has discourage me from wanting to build bases I like having the more creative side and the entirety of the inside of the base to have more players base with me and the raiding rules I can see banning the sweps that give op speeds but something like the stealth assassin should be allowed it boosts your movement slightly not like the sonic swep
    • Yeah, I completely understand where you’re coming from. Changes like this can easily create new complaints if they aren’t handled carefully, especially with raiding and basing where both sides are affected differently. I think the main thing I’m trying to get across is that there may be room for a middle ground. Raiding could use something that makes it feel a bit less static, and rooftop basing could still have space for creativity without bringing back the old extreme cases. For raiding, that could take many forms. It could be certain tools being adjusted, new utility being designed with strict limits, or a clearer difference between tools that create pressure and tools that are just oppressive. I don’t think there is only one correct answer there, but the general idea would be to give raiders more ways to interact with held angles without making defending feel pointless. For rooftops, I think it’s similar. The enjoyable part is being able to build something more open and creative than the usual building interiors, while still keeping the base fair and simple to raid. That could be handled through size limits, distance limits, rooftop limits, or any other approach that keeps things reasonable. Overall, I just think both topics have some room for discussion rather than being all-or-nothing. I understand the concern about ripple effects, but I also think there are ways to shape the rules so they allow more creativity and counterplay while still keeping the server balanced.
    • Of course The player that i mainly saw complaining was called "Stony Tark" but i am not 100% sure if it was him or another player actually called "tony stark" so it might not be 100% accurate
    • Your points for raiding and why you personally like building huge bases across rooftops are fair, I just don't see any solution here that wouldn't cause negative ripple effects for both raiding and defending. The only thing I could see being a possible good thing for raiders is having raider specific weapons that are allowed, but then I can see a post like this in the future being made by a baser who doesn't like that they can't use a weapon the raider is using 
  • Popular Contributors

  • Member Statistics

    • Total Members
      3,788
    • Most Online
      287

    Newest Member
    ellanguyen511
    Joined
  • Most Contributions

  • Recent Achievements

    • foo earned a badge
      Generous
    • ✪ Socks earned a badge
      No Life
    • Goosey earned a badge
      Noob
    • Redd23 earned a badge
      Noob
    • Hayward earned a badge
      Topic Heater!
×
×
  • Create New...
Reach out for any assistance, if you cannot find a method of communication here reach out on the Forums. Email - [email protected]