On a server I used to staff on, I did a fk ton of events that goes as follows:
Non PVP:
America's got talent GMOD Edition
Death Run
Scavenger Hunt
Snipers vs Runners
Race Cars
Prop Hunt
PVP:
Jailbreak
Hunger Games / Last Man Standing / Arms Race
Quarantine Regen (11 Rounds) (Inspired by one of Combat Arms' game modes under the same name)
3 mins per round.
No Respawns.
Safe rooms are opened within the last minute of the round.
Humans
Survive or destroy all Infected.
The Infected
Host Infected
3 players are randomly selected to be the Host infected.
Spawn with 750 HP & 2000 Armour.
Melee only.
Normal Infected
Any human killed becomes a normal infected. (Suicide doesn't count)
Spawns with 300 HP & 500 Armour
Melee Only.
Capture the flag
3 points, 2 teams
Search and Destroy
9 rounds , 2 teams,
Team X plants a bomb and defends it until it explodes.
Team Y prevents them from doing so or defuse it before it explodes.
Team Death Match / Elimination
Sniper and / or pistol only being the most popular restriction when it came to this.
VIP Escort (Inspired by one of Combat Arms' game modes under the same name).
2 teams 11 rounds (NO respawns).
3 minutes per round.
One player from the offense team is randomly select the VIP by the staff.
VIP are armed with nothing but their fists and a pistol. They're spawned in a confinement a bit further away from the offense team starting point as to which the offense team has to lockpick them out.
Defensive team Win condition:
Kill the VIP (Ends the round).
Offense team Win conditions:
VIP survives and escapes to the designated escape route.
OR
All members of the defensive team are killed.
BaseWars
4 Teams (Blue, Red, Yellow, Green) min of 6+ players for each team.
Each team has a time limit of 10 mins to build.
Restrictions: No explosives and weapons that deals AOE, handcuffs, nightsticks, arresting.
Raid the Admin base
All staff presented builds a megabase together (Suburbs / Industrial being the most popular spots)
NLR is disregarded.
All Staffs only have 1 life and can't return after dying.
Restrictions: No handcuffing, arresting, and warrant raiding.
Juggernaut
One staff members starts with a FK ton of HP and armour.
Juggernaut's HP: 250k HP * the amount of participants in the event & 100 Armour * the amount of participants in the event.
Whoever deals the killing blow to the juggernaut gets the reward.