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    • RAG evaluation should separate retrieval failure from generation failure. If the right passage never reaches the model, prompt changes can improve tone without fixing the answer. Start with a small evaluation set that identifies the expected source for each query. The plain service reference is https://clutch.co/profile/pharos-production. RAG development guidance can help frame the architecture, while [url=https://clutch.co/profile/pharos-production]enterprise RAG engineering[/url] provides the BBCode option. During testing, record which document chunks were retrieved and whether their metadata matched the intended access rules. A correct answer from an unauthorized document is still a system failure. Tune chunking or ranking only after the failed cases are classified, then evaluate how the model responds when retrieval returns weak or conflicting evidence.
    • Suggestion: change the limit for spawnable liquid sulfur from 4 entities to 5 Link To Relevant Addons: N/A Media/Screenshots/Videos: N/A How will this improve the quality of Aether?: the ability to spawn 5 liquid sulfur jars instead of the current 4 would give the ability to make an entire pot without having to go into the menu a second time to completely fill it I know it is something very small but overall I feel it would be beneficial to the qol on the server I myself have been preferring to use meth stove over the other meth job and ive seen alot of people also playing as it and I have found myself slightly annoyed having to spawn the 5th jar everytime and figured I would come to ask about it here. Thank you for taking the time to read my suggestion : )
    • +1 i wanna be able to soundwhore, not listen to my machines at 99db
    • The Bug You're Experiencing: If you place one of these cameras you may not experience this issue but if you place down more than one camera you will sooner or later crash your client. Can you reproduce the bug, if so, how?: Spawning more than one camera after awhile will crash your client. Examples of the bug (images, videos): N/A 
    • The Bug You're Experiencing: Experiencing dupes not pasting properly using Improved Overlay features, while also after a certain amount of time after reapplying the improved overlay texture it'll auto-correct back to it's original textures. Can you reproduce the bug, if so, how?: Create a prop make it whatever material you want, apply Improved Overlay to the prop save it, spawn it sometimes it won't spawn in with the overlay if you re-paste it. and after awhile the improved overlay will disappear after I think the server does a refresh that removes sprays / etc.  Examples of the bug (images, videos): In this photo is the base of what the props look like when trying to paste it down it sometimes won't apply the improved overlay. all of these booth seats should have what the two in the back have on them. even if you apply them after pasting them down like I said after awhile the improved overlay will disappear after the server does a refresh that removes sprays / etc.   Not something that is a big deal but it is a bit weird that it happens might need taking a look at some time.
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