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Jouaram

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Posts posted by Jouaram

  1. Uber charge is not something that's gonna be added, it made gameplay feel very weird and was abusable. Any kind of infinite/god-like states should not be in the game from another weapon like this. 

    Thanks for the suggestion, medi-gun was heavily buffed and it's in a good spot.

    • Like 1
  2. After testing it incase something somehow broke, the gun is still doing a solid 80 damage on body shot and 170+ damage on headshot with a decent clip size and accuracy. Buffing this would be insane so I'm assuming you tested this wrong or it bugged. Thanks for the suggestion. 

  3. 52 minutes ago, Zem said:

    The nepotism is wild, this is why I and others don't try to report staff. It goes nowhere.

    Shit like this is exactly why I and other players stopped playing on Aether years ago. I genuinely do not understand how toxic people keep getting staff on the server, it's fucking wild.

    You're fabricating non issues into issues, I think you need to stop sweating over trying to get revenge on james/ballsack and just try to play the game and actually read the rules instead of enforcing what you think are the rules. 

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  4. Based on logs it looks like James was going to raid PD before you got taken into a sit, and he does raid PD and bank VERY often. Along with this your rule of 'You cannot raid someone in a sit' is made up so you should definitely re-read the rules to avoid yourself getting frustrated over things that are not rulebreaking, I also heard you enforcing 'no asking for specific hits' on another player but that is also not a rule. 

    Thanks for the report but I do not see any wrong doing here. 

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  5. I think kidnapping is only fun and interactive when people make the bases that are purposefully made for kidnapping people and either holding them or selling them. One person at a time restricts the kidnapping action quite a lot. 

    The rule about not kidnapping during a raid would be good if it wasn't defeated by the fact that you cannot control kidnaps outside of a raid so people will kidnap right before a raid and then raid, you'd have to make it so people who own a base have to be let free if they get raided whilst kidnapped but that's just awkward to do.

    I don't really see a solution here so far. 

  6. 5 hours ago, Pugsley123 said:

    2. You may not use restraints on someone trying to defend their base during a raid. (Example: Someone handcuffing you through a piece of your base to easily let someone raid you.)

    People will then just handcuff before the raid no?

  7. Updated Building Rules:

    Building Rules

    • Your base must be a clear and accessible path with no movement restrictions or forced crouching.
      • Players should be able to do a full jump in every area that the base owner has control over (rare world exceptions such as doorways, window-ways etc). 
      • Movement restrictions also include drop, trap and maze bases.
    • Haha 1

    cart

    He likes the heat from the PC, just remember to clean out the cat hairs of your PC every 3-6 weeks. 

    • Suspicious 1
  8. Banker is currently the top job if actively defending it and taking in a lot of printers (especially when bank printers are active), there was a massive surge of Bankers the past few months but most regular bankers are getting bored of it and not playing it as much, I think changing the job so you don't just AFK is a better solution than making it make even more money than it already does.

    • Like 1
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  9. 1 hour ago, Ballsack said:

    if punishing a player for just leaving in general isn’t going to happen perhaps it’s possible to make there entities stay for a few minutes after they leave that way a raider can still get the goodies they were after to begin with?

    Maybe? I can test this today and see. 

    • Suspicious 2
  10. 7 minutes ago, BigBoy said:

    I've had this zombie slayer up for a couple of days, and it has still yet to sell for what I would consider less than what I have sold a helselinger for previously. I just don't really see it being the "cheaper alternative" because of how long zombie slayer was in crate for & magic vaporizer is still in crate.

    For clarification my statement is about the cost to obtain it at the time of it being added, it didn't get re-adjusted due to lack of people buying it; but I also have no issues buffing it slightly and maybe reducing the explosion range. I will add it to the dev list and see what can be done.

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