I realize this would require a lot of work, but think of this more as a suggestion for the database, something if ever in the future you wanted to add a new job / make one, this can be referenced / modified
basically the job is where you manage animals such as cows (can be dairy dangerous model or a npc), chickens (thanks giving turkeys or other npc), and what other animals we could add 😄
So let's say you have 3 cows 3 chickens and 3 pigs, the cows and pigs could act like overclocked printers, as in you have to "cool" them down, or they "explode", but you can collect money from them periodically (cooldown minigames being same for meth and printers)
The chickens could use the incubator entity we had during thanksgiving event, and the eggs could then be redeemed for money crates or whatever after put in incubator (i think thats what it was called lmao)
Pretty much it's a bunch of different animals, each animal having different interactions / minigames / making money, and i think it would be cool if people built farms and barns and such around the map with these animals roaming around 😄
also make the animals not killable, i'd argue if we want outside farms make them non raidstickable either and not be able to be stolen from 🤷♂️