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dr. snortthisperc

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Posts posted by dr. snortthisperc

  1. 14 hours ago, luxeray said:

    Also maybe you could add a system where there is an npc at spawn and it has a set number, say 5b. Now if the entire server collectively donated 5b to this npc it would activate a 1-2 day 2x sell boost, this way there isnt as much economic inflation while also having the benefit of the boost.

    omg where did you come up with this

  2. 15f5e61a28c1f4d63186b36e55dc2b86.png
    +1; I feel like there were plenty other course of actions that could have resolved this sit, although RDM is RDM I do believe that when Staff are taking sits where a rule was broken against them, they should be much much more lenient when dishing out punishments.

    • Like 1
  3. 19 hours ago, luxeray said:

    is it even possible to stop things like rpgs or other entities to go through walls

    I think it's just gmod physics, I'd think if it were possible to do it would already be done 

    18 hours ago, Tani Mah said:

    I almost wanna say this is the base makers responsibility, to take into consideration this gameplay mechanic, and to make their base to where no colide props would work in their favor, or not be a factor when somebody else raids and does or does not use certain weapons.

     

    aka make your base friendly to what weapons you own, and make it not friendly to maybe some of the weapons you don't own or a ton of people use

     

    edit: for example, use the buildings WORLD WALLS (the maps prebuilt walls) to stop RPGS and stuff, instead of placing a plastic wall from prop menu

    This is pretty much how I feel about it, can't speak for every single base but I know you can line the no collided wall with wire framed fences and it should stop the RPGs and such from going through

  4. The dms you sent Pancakes after getting banned, saying “unban me cause it’s me” and not that you crashed makes me doubt your story. I’ve also never seen anyone time out as fast as you did, usually they freeze and linger around for a few minutes.

    Story doesn’t necessarily line up, and there’s really nothing to back it up. -1

    • Like 1
  5. Taking everything into account, I understand there is no reason to be doing these types of shenanigans in a public area like this. I do however believe this is just a moment of over-excitement matched with not thinking; I have no doubt that Soon didn't mean to kill any one of the players who were killed.

    Report denied.

    • Like 2
  6. There was a clear and valid warn given for you to leave Jim's current area which you chose to stay which is what resulted in your death. Yes, the pumpkins were a 'free for all' grab, but since the servers events do not trump the rules of the server there was no wrong-doing here. Report denied.

    • Like 1
  7. 1 minute ago, HappyHippo said:

    not leaking actully he encrouged me to look through his profiimage.png.3a238c26bf0c2284770ba7a0627c02ff.pngles ill upload the screen shots now

    This was after you were already being super weird researching all of his pages- lets get one thing correct he did not lead you to his social pages, you sought out to find them in an effort to attack JimJob.

  8. 21 minutes ago, Spookxis said:

    Sure you can say that he is getting in the way of another player, but with the intent that he is going to collect the pumpkin, and why would jim bob just not walk 4 steps to the right and shoot the pumpkin, like anyone else would. 

    Ray Gun deals damage to anyone in close proximity to where it's being shot

    • Like 1
  9. 5fe07d8a823c5b7e96aafbd536559a5b.png?ex=

    I feel like all of the boxes were ticked in this scenario. JimJob was attempting to break a pumpkin with a raygun, DOOM ran up and sat in the way so that if Jim would have continued shooting he would've damaged DOOM; sounds like a disruption to me.--
    The 'warning system' is practically left to the players own interpretation, so if we're gonna say that the pumpkins being a free for all removes that system then it should have been mentioned. In literally any other scenario '/advert warn 10s' would never make it so that a player got a pumpkin before another as the one pumpkin would have been gone/collected before the 10 second timer is up.
    The report is made around to seem as if the pumpkin was the reason for the warn, I believe it was because of where you planted yourself right in front of him; which again seems like a disruption to me.
    -1

    • Like 1
    • Cool 1
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